- Fix possible error in Destroy logic
- Store controller actual (on ReadInput) input as variable (HumanControllerLogic.CurrentInput)
- Update docs
- Check for HumanControllerLogic instead of ControllerLogic in AddController
- Reduce client lerp buffer default size (from 100ms to 50ms) this can be adjusted in ClientEntityManager.PreferredBufferTimeHighest
- Fix method name typo in
AddSingleton