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LiteEntitySystem 1.0.1 hotfix

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@RevenantX RevenantX released this 19 Nov 17:08
· 158 commits to master since this release
  • Fix possible error in Destroy logic
  • Store controller actual (on ReadInput) input as variable (HumanControllerLogic.CurrentInput)
  • Update docs
  • Check for HumanControllerLogic instead of ControllerLogic in AddController
  • Reduce client lerp buffer default size (from 100ms to 50ms) this can be adjusted in ClientEntityManager.PreferredBufferTimeHighest
  • Fix method name typo in AddSingleton