RAIntegration 1.1.0
·
196 commits
to master
since this release
- Support for indirect code notes (code notes derived from a note on a pointer)
If the first line of a code note contains the keyword "pointer", then any following line that starts with a plus (no indent) immediately followed by a number (hexadecimal [0x prefix] or decimal, no whitespace) is treated as an indirect code note. After the number, any number of whitespace characters and/or a single non-alphanumeric character separate the indirect note from the offset. Following lines that don't start with a plus are also considered part of the indirect note. Some examples are shown here. - Support for local code notes
- Allows making temporary notes while trying to narrow down addresses
- Fixes loss of note-in-progress if selected address is changed
- Note modifications are kept locally until published to the server
- Unpublished notes will appear in red in the code notes window
- Notes are deleted by reverting (if not published) or by setting to blank and publishing
- Support for offline development (if the game was previously loaded in online mode)
- Offline mode is only activated if the server cannot be contacted during login.
It's not meant to be something a developer can just activate whenever they want. - Changes will be saved to local file (XXX-User.txt)
- Publishing is disabled
- Achievements unlocked in offline mode will not be sync'ed to the server, and will not be eligible for manual unlocks.
- Offline mode is only activated if the server cannot be contacted during login.
- Add Open All and Code Notes items to RetroAchievements menu
- Add MBF32 LE memory size
- Add BitCount search type
- Add XOR (^) AddSource/SubSource modifier
- Add ASCII as selectable size in bookmarks window
- Add warning when serialized size exceeds limit
- Add Export button to search results
- Automatically change asset filter to local if local assets exist and no published assets exist
- Changed points field on achievement editor to dropdown
- Allow Invert to be selected for non-value logic
- Allow rich presence monitor to be resized
- Fix app title being updated on login/logout when not using
RA_UpdateAppTitle
- Fix search results being cleared when switching between disks of a multi-disk game
- Fix crash enabling highlights without a loaded asset
- Fix comparison against initial values for aligned searches
- Fix redundancy warning between trigger and non-trigger conditions
- Fix decoding of denormalized floats (values where exponent is 2^-127)