Releases: RectangularObject/UniversalHBE
v3.3.0-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Allowed hitbox size to be set to decimals rounded to 1 digit
Known Issues:
- There are a few frames of lag when toggling or force updating
- Collisions are a bit weird with any other hitbox than Head or RootPart, blame Roblox for not fixing a bug with CanCollide for years now
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.3.0-beta/main.lua", true))()
v3.2.2-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Actually fixed the race condition
- Fixed an error when the camera doesn't exist (??)
- Set up more code to make custom game support easier
Known Issues:
- There are a few frames of lag when toggling or force updating
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.2.2-beta/main.lua", true))()
v3.2.1-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Fixed a race condition with the changed event when updating a part
- Fixed another memory leak with connections and hooks not being unloaded properly
- Fixed the massless property being set when it shouldn't
Known Issues:
- There are a few frames of lag when toggling or force updating
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.2.1-beta/main.lua", true))()
v3.2.0-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Added support for extending multiple custom parts
- Example:
HeadHB,BodyHB,MeleeHB
(not relevant to any game)- Rewrote how I handle players and characters, this makes future development easier (custom game support soon)
- Fixed a few miscellaneous quirks/bugs/errors
- Fixed a potential memory leak
Known Issues:
- There are a few frames of lag when toggling or force updating
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.2.0-beta/main.lua", true))()
v3.1.3-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Fixed parts not updating when changed by the server
- Fixed error when teleporting to another server
- Actually fixed the GetName issue
Known Issues:
- There are a few frames of lag when toggling or force updating
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.1.3-beta/main.lua", true))()
v3.1.2-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Fixed players not updating when seated/getting up
- Fixed players not updating when they change teams
- Attempted to fix "attempt to index nil with 'GetName'"
Known Issues:
- There are a few frames of lag when toggling or force updating
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.1.2-beta/main.lua", true))()
v3.1.1-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Fixed players not updating after you switched teams
- Fixed players not updating properly upon spawning in
- Fixed an internal oversight that partly caused the bug above
- Fixed parts erroneously extending when they're resized by the game
- Fixed an error caused by an incorrect class type check
Known Issues:
- There are a few frames of lag when toggling or force updating
- Can't replicate myself, but there may be an error when a player leaves
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.1.1-beta/main.lua", true))()
v3.1.0-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- Added a keybind to force a hitbox update without having to toggle off and on the extender
- Added the version number to the title
- Removed the "risky" flag from the main toggle (it's the main feature of this script dummy)
- Fixed some meshparts not visually changing in size
- Fixed extended hitboxes deforming dynamic clothing
- Hid certain facial features that don't respect transparency
- Rewrote internal logic for spoofing and updating parts
Known Issues:
- Characters sometimes don't get updated properly when spawning in. Use the force update keybind for now.
- Changing teams doesn't update other players yet.
loadstring(game:HttpGet("https://github.com/RectangularObject/UniversalHBE/releases/download/v3.1.0-beta/main.lua", true))()
v3.0.1-beta
This is a beta release! Do not expect everything to work right away.
If something breaks, ping me in my discord server with a screenshot of the f9 console and a description of the problem.
Changelog:
- addressed potential memory leaks
- attempted to fix hitbox not updating properly on players spawning in