Releases: RS-256/slimeOptimizer
Releases · RS-256/slimeOptimizer
slimeOptimizer v1.3.0
- more lag friendly
- now slime chunk calculation is now using cache
- add debug logging
- check the "debug Info" to show the debug logging
- currently debug logging has execute time and slime chunk count: in the square and the circle(not accurate number)
slimeOptimizer v1.2.0
changes
- add a slime chunk display
- has 19*19 chunk grid centred on the input chunk coordinates
- green chunk is slime chunk
- positive X is right and positive Z is down same as chunk base
- some codes are rewritten
slimeOptimizer-v1.0.0
Input the seed and chunk coordinates and the output will tell you where you should stand.
output format is :
[chunk offset] (block pos) = count
- chunk offset
Diffarence of input chunk. - block pos
Where you stand (block-based coordinates). - count
Number of blocks within the mob's range and within the slime chunk when standing at (block pos).