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Releases: RS-256/slimeOptimizer

slimeOptimizer v1.3.0

21 Jun 18:31
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  • more lag friendly
    • now slime chunk calculation is now using cache
  • add debug logging
    • check the "debug Info" to show the debug logging
    • currently debug logging has execute time and slime chunk count: in the square and the circle(not accurate number)

slimeOptimizer v1.2.0

18 Jun 17:19
ff285d7
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changes

  • add a slime chunk display
    • has 19*19 chunk grid centred on the input chunk coordinates
    • green chunk is slime chunk
    • positive X is right and positive Z is down same as chunk base
  • some codes are rewritten

slimeOptimizer-v1.0.0

16 Dec 08:11
3cde5c4
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Input the seed and chunk coordinates and the output will tell you where you should stand.
output format is :
[chunk offset] (block pos) = count

  • chunk offset
    Diffarence of input chunk.
  • block pos
    Where you stand (block-based coordinates).
  • count
    Number of blocks within the mob's range and within the slime chunk when standing at (block pos).