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Names + :__tostring readded!

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@lucasmz-dev lucasmz-dev released this 18 Aug 02:32
· 133 commits to main since this release
ae9a0fe

You can now use signal names like when they had them!

  • Signal:SetName
  • Signal:GetName
  • Added TOSTRING_ENABLED variable which decides if there is a :__tostring method.

Now when you print a Signal, it won't print its private contents, but instead "Signal ".. SignalName! Same as Roblox's ScriptSignals!