Releases: Provismet/ProviHealth
Releases · Provismet/ProviHealth
2.4.1 - 1.21.6
Changes
- Updated to Minecraft 1.21.6 - 1.21.8
2.4.1 - 1.21.5
Bugfixes
- Fixed incompatibility with Distant Horizons and Sodium Extras. (T2PeNBiX99wcoxKv3A4g)
2.4.0 - 1.21.5
Larger update to provide bug fixes and new data-driven functionality.
Additions
- Added data-driven customisation.
- Resource packs can now be used to change the hud type, HUD health bars, portrait, and more for individual entity types and also tags.
- Includes data generators so dependent mods can easily add their own customisations.
Bugfixes
- Adjusted health bar rendering to use vanilla's "text" rendering instead of the prior custom implementation.
- Resolves the incompatibility with Iris shaders.
- Should resolve other rendering incompatibilities too.
2.3.2 - 1.21.5
Changes
- Updated the json config to be more readable.
- This update will reset your settings.
Known Issues
- Health Bars do not render with shaders; this is still under investigation, but rendering is extremely obtuse and I can't find any documentation.
- The compatibility health bars have been temporarily disabled since they don't work anymore.
2.3.1 - 1.21.4
Bugfixes
- In-world health bars show mount health again.
- Blacklisted entities no longer affect mount healthbars.
2.3.1 - 1.21.3
Bugfixes
- In-world health bars show mount health again.
- Blacklisted entities no longer affect mount healthbars.
2.3.0 - 1.21.4
Minor patch that adds more versatility to in-world health bars.
Additions
- Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
- Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
- Added built-in resource pack for square-styled health bars.
- Added built-in resource pack for round-styled health bars.
Changes
- Slightly changed the health bar textures to improve visual clarity.
Bugfixes
- Fixed text being disjointed when particles were in rising mode.
2.3.0 - 1.21.3
Minor patch that adds more versatility to in-world health bars.
Additions
- Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
- Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
- Added built-in resource pack for square-styled health bars.
- Added built-in resource pack for round-styled health bars.
Changes
- Slightly changed the health bar textures to improve visual clarity.
2.3.0 - 1.21
Minor patch that adds more versatility to in-world health bars.
Additions
- Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
- Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
- Added built-in resource pack for square-styled health bars.
- Added built-in resource pack for round-styled health bars.
- [Backport] Added the target's status effects to the HUD display.
Changes
- Slightly changed the health bar textures to improve visual clarity.
2.2.0 - 1.21.4
Additions
- Health bars on the HUD now display the status effects of the target.
- Only status effects with visible particles are shown. Status effects with particles disabled are not displayed.
- Added a config option to toggle status effects on the health bar HUD.
Bugfixes
- Damage particles no longer spam the logs.
- Fixed an issue that caused all nameplates to be permanently visible.