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Releases: Provismet/ProviHealth

2.4.1 - 1.21.6

03 Sep 22:14
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Changes

  • Updated to Minecraft 1.21.6 - 1.21.8

2.4.1 - 1.21.5

07 Jun 02:49
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Bugfixes

2.4.0 - 1.21.5

30 May 20:06
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Larger update to provide bug fixes and new data-driven functionality.

Additions

  • Added data-driven customisation.
    • Resource packs can now be used to change the hud type, HUD health bars, portrait, and more for individual entity types and also tags.
    • Includes data generators so dependent mods can easily add their own customisations.

Bugfixes

  • Adjusted health bar rendering to use vanilla's "text" rendering instead of the prior custom implementation.
    • Resolves the incompatibility with Iris shaders.
    • Should resolve other rendering incompatibilities too.

2.3.2 - 1.21.5

21 Apr 19:16
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Changes

  • Updated the json config to be more readable.
    • This update will reset your settings.

Known Issues

  • Health Bars do not render with shaders; this is still under investigation, but rendering is extremely obtuse and I can't find any documentation.
    • The compatibility health bars have been temporarily disabled since they don't work anymore.

2.3.1 - 1.21.4

20 Feb 19:30
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Bugfixes

  • In-world health bars show mount health again.
  • Blacklisted entities no longer affect mount healthbars.

2.3.1 - 1.21.3

20 Feb 19:29
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Bugfixes

  • In-world health bars show mount health again.
  • Blacklisted entities no longer affect mount healthbars.

2.3.0 - 1.21.4

04 Jan 22:32
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Minor patch that adds more versatility to in-world health bars.

Additions

  • Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
  • Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
  • Added built-in resource pack for square-styled health bars.
  • Added built-in resource pack for round-styled health bars.

Changes

  • Slightly changed the health bar textures to improve visual clarity.

Bugfixes

  • Fixed text being disjointed when particles were in rising mode.

2.3.0 - 1.21.3

04 Jan 22:14
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Minor patch that adds more versatility to in-world health bars.

Additions

  • Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
  • Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
  • Added built-in resource pack for square-styled health bars.
  • Added built-in resource pack for round-styled health bars.

Changes

  • Slightly changed the health bar textures to improve visual clarity.

2.3.0 - 1.21

04 Jan 22:05
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Minor patch that adds more versatility to in-world health bars.

Additions

  • Added ability for health bar to match team colour. (ZsoltMolnarrr/Provismet)
  • Added ability for the background of a health bar to match the foreground colour. (ZsoltMolnarrr)
  • Added built-in resource pack for square-styled health bars.
  • Added built-in resource pack for round-styled health bars.
  • [Backport] Added the target's status effects to the HUD display.

Changes

  • Slightly changed the health bar textures to improve visual clarity.

2.2.0 - 1.21.4

13 Dec 21:49
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Additions

  • Health bars on the HUD now display the status effects of the target.
    • Only status effects with visible particles are shown. Status effects with particles disabled are not displayed.
  • Added a config option to toggle status effects on the health bar HUD.

Bugfixes

  • Damage particles no longer spam the logs.
  • Fixed an issue that caused all nameplates to be permanently visible.