A couple of scripts I wrote in powershell to make compilation easier. Best with the text editor 4Coder. Includes:
- builder.ps1: creates a basic build script + some folders for management for c/c++. Just run it in an empty directory that you've made of the project.
In a folder, say "Hello World", run the build script by executing in the terminal ..\builder.ps1. check the
Usage
for more info. - opengl_builder.ps1: same as builder.ps1, the only difference is listed in
Usage
- sdl_builder.ps1: same as builder.ps1, you don't even have to do anything for this one, it'll just work. :P
Run it, you'll be prompted for source name either put filename.c or filename.cpp and in the executable name put, executable_name.exe
Run it, you'll be prompted for glad link, generate it by going to http://glad.dav1d.de/ (will prolly make this simpler in the near future). And the rest is as same as builder.ps1. p.s. You won't have to setup anything, just double click and run.
Run it, and it'll automatically download the SDL2 lib for MSVC.
The actual build script, the other scripts generate build.ps1 and you can just run the script from a developer powershell that's been setup for x64. A guide will be added later on how to do that.
Will add more scripts for other libraries I'll use in the near future.
NOTE: THIS ONLY WORKS FOR MSVC. Support for other compilers i.e. clang/clang++ and gcc/g++ will be added later.