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Device tracking: track the device's position and orientation in physical space.
Plane detection: detect horizontal and vertical surfaces.
Point clouds, also known as feature points.
Anchor: an arbitrary position and orientation that the device tracks.
Light estimation: estimates for average color temperature and brightness in physical space.
Environment probe: a means for generating a cube map to represent a particular area of the physical environment.
Face tracking: detect and track human faces.
2D image tracking: detect and track 2D images.
Human segmentation: determines a stencil texture and depth map of humans detected in the camera image.
Raycast: queries physical surroundings for detected planes and feature points.
Pass-through video: optimized rendering of mobile camera image onto touch screen as the background for AR content.
Session management: manipulation of the platform-level configuration automatically when AR Features are enable or disabled.
Occlusion: allows for occlusion of virtual content by detected environmental depth (environment occlusion) or by detected human depth (human occlusion).
AR Cloud
Fast visual positioning, low system overhead
Positioning can be run offline on the device or online in the cloud
Plug-ins on iOS, Android and devices compatible with Huawei AR Engine
Immersal Cloud Service's REST API for any device
Pre-built applications are available on the App Store to map real-world locations
It can even map indoor and outdoor large urban areas
Very small map file format, extremely optimized
Private/public map with sharing options
Global map coordination supports WGS84 and ECEF
Use GPS coordinates to mark and search the map
Textured mesh of point cloud and available mapping space
Support multiple maps at the same time in the same space
Easy-to-use Unity example with templates for indoor navigation and more
Detailed documentation helps developers get started
Use the 3D map viewer to develop the portal
Unity Features
Unity Editor Support
Scriptable
Visual Scripting
Physics engine
Lights
Lightmap
Universal Render Pipeline
Custom Materials
Custom Shaders
UGUI
Sprite Atlas
Networking
Timeline
Animation and Animator
Custom onnx AI Models
iOS
Android
Hololens
Magicleap
Native Features
All Platform native features are supported, But need developers to develop and adapt by themselves