@@ -78,8 +78,8 @@ local StatList = {
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{ stat = " SealCooldown" , label = " Seal Gain Frequency" , fmt = " .2fs" , lowerIsBetter = true , displayStat = true },
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{ stat = " SealMax" , label = " Max Number of Seals" , fmt = " d" , displayStat = true },
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{ stat = " TimeMaxSeals" , label = " Time to Gain Max Seals" , fmt = " .2fs" , lowerIsBetter = true , displayStat = true },
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- { stat = " AreaOfEffectRadius " , label = " AoE Radius" , fmt = " d " , displayStat = true },
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- { stat = " BrandAttachmentRange " , label = " Attachment Range" , fmt = " d " , flag = " brand" , displayStat = true },
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+ { stat = " AreaOfEffectRadiusMetres " , label = " AoE Radius" , fmt = " .1fm " , displayStat = true },
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+ { stat = " BrandAttachmentRangeMetres " , label = " Attachment Range" , fmt = " .1fm " , flag = " brand" , displayStat = true },
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{ stat = " BrandTicks" , label = " Activations per Brand" , fmt = " d" , flag = " brand" , displayStat = true },
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{ stat = " ManaCost" , label = " Mana Cost" , fmt = " d" , color = colorCodes .MANA , pool = " ManaUnreserved" , compPercent = true , lowerIsBetter = true , condFunc = function (v ,o ) return o .ManaHasCost end , displayStat = true },
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{ stat = " ManaPercentCost" , label = " Mana Cost" , fmt = " d%%" , color = colorCodes .MANA , pool = " ManaUnreservedPercent" , compPercent = true , lowerIsBetter = true , condFunc = function (v ,o ) return o .ManaPercentHasCost end , displayStat = true },
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