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update aoe to meters
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src/Modules/BuildDisplayStats.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -78,8 +78,8 @@ local StatList = {
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{ stat = "SealCooldown", label = "Seal Gain Frequency", fmt = ".2fs", lowerIsBetter = true, displayStat = true },
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{ stat = "SealMax", label = "Max Number of Seals", fmt = "d", displayStat = true },
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{ stat = "TimeMaxSeals", label = "Time to Gain Max Seals", fmt = ".2fs", lowerIsBetter = true, displayStat = true },
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{ stat = "AreaOfEffectRadius", label = "AoE Radius", fmt = "d", displayStat = true },
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{ stat = "BrandAttachmentRange", label = "Attachment Range", fmt = "d", flag = "brand", displayStat = true },
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{ stat = "AreaOfEffectRadiusMetres", label = "AoE Radius", fmt = ".1fm", displayStat = true },
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{ stat = "BrandAttachmentRangeMetres", label = "Attachment Range", fmt = ".1fm", flag = "brand", displayStat = true },
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{ stat = "BrandTicks", label = "Activations per Brand", fmt = "d", flag = "brand", displayStat = true },
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{ stat = "ManaCost", label = "Mana Cost", fmt = "d", color = colorCodes.MANA, pool = "ManaUnreserved", compPercent = true, lowerIsBetter = true, condFunc = function(v,o) return o.ManaHasCost end, displayStat = true },
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{ stat = "ManaPercentCost", label = " Mana Cost", fmt = "d%%", color = colorCodes.MANA, pool = "ManaUnreservedPercent", compPercent = true, lowerIsBetter = true, condFunc = function(v,o) return o.ManaPercentHasCost end, displayStat = true },

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