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Add Lightning Conduit Shock Mod (#497)
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src/Data/Skills/act_int.lua

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@@ -10723,6 +10723,11 @@ skills["LightningConduitPlayer"] = {
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incrementalEffectiveness = 0.14000000059605,
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damageIncrementalEffectiveness = 0.0065000001341105,
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statDescriptionScope = "lightning_conduit",
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statMap = {
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["consume_enemy_shock_to_gain_damage_+%_final_per_5%_increased_damage_taken_from_shock"] = {
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mod("Damage", "MORE", nil, 0, KeywordFlag.Hit, { type = "Multiplier", var = "ShockEffect", div = 5, actor = "enemy" }),
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},
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},
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baseFlags = {
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spell = true,
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},

src/Export/Skills/act_int.txt

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@@ -708,6 +708,11 @@ statMap = {
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#startSets
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#set LightningConduitPlayer
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#flags spell
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statMap = {
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["consume_enemy_shock_to_gain_damage_+%_final_per_5%_increased_damage_taken_from_shock"] = {
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mod("Damage", "MORE", nil, 0, KeywordFlag.Hit, { type = "Multiplier", var = "ShockEffect", div = 5, actor = "enemy" }),
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},
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},
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#mods
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#skillEnd
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