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Fix some Relic items not counting as Unique (#1143)
Same fix from PoB 1 PathOfBuildingCommunity/PathOfBuilding#8610
Also applies to charms for PoE 2 and the Lich jewel socket in-case PoE 2 ever adds relic items
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
if (notonlyRecoveryorcheckNonRecoveryFlasksForMinions) and (flasksApplyToMinionorquickSilverAppliesToAlliesor (nonUniqueFlasksApplyToMinionanditem.rarity~="UNIQUE")) then
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if (notonlyRecoveryorcheckNonRecoveryFlasksForMinions) and (flasksApplyToMinionorquickSilverAppliesToAlliesor (nonUniqueFlasksApplyToMinionanditem.rarity~="UNIQUE"anditem.rarity~="RELIC")) then
if (notonlyRecoveryorcheckNonRecoveryFlasksForMinions) and (flasksApplyToMinionorquickSilverAppliesToAlliesor (nonUniqueFlasksApplyToMinionanditem.rarity~="UNIQUE")) then
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if (notonlyRecoveryorcheckNonRecoveryFlasksForMinions) and (flasksApplyToMinionorquickSilverAppliesToAlliesor (nonUniqueFlasksApplyToMinionanditem.rarity~="UNIQUE"anditem.rarity~="RELIC")) then
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srcList=new("ModList")
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srcList:ScaleAddList(modList, effectModNonPlayer)
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mergeBuff(srcList, flaskBuffsNonPlayer, key)
@@ -1398,7 +1398,7 @@ function calcs.perform(env, skipEHP)
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localsrcList=new("ModList")
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srcList:ScaleAddList(modList, effectMod)
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localkey
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-
ifitem.rarity=="UNIQUE" then
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ifitem.rarity=="UNIQUE" oritem.rarity=="RELIC" then
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