CK3ToEU4, 0.16Pagan
For The Horde Release
After a very long time where most of the work was focused on maintaining compatibility with an ever-growing list of supported CK3 major overhaul mods, with the 1.16 release we finally had an opportunity to implement hordes properly, and do some constructive coding. Now we export proper hosts, merge Mongols with off-scope Mongolia when possible, and merge tribal confederations into united horde hosts, which finally might present some danger to Ming's mandate.
Looking forward to Asian expansion, that will solve so many issues.
Hotfixes
- Thankfully, none.
Coldfixes
- Fixed issues with localizations nested tooltips not being correctly sterilized before transfer to EU4.
- Fixed issue where countries without any applicable _ADJ locs would leave them empty. Empty isn't an option.
- Fixed an issue where the save claims it's using 2000 mods but in reality it's using 10, repeated 200 times or however many times as the save has been reloaded and resaved. Why, PDX...
Expansions
- Support for 1.16 CK3
- A host of RICE updates, as always. Really. A ton.
- Various TFE compatches.
- MB+ compatches as well.
- Rajas of Asia expansions.
- Cultures Expanded Expansions.
- Bronze Age Reborn support for incoming ImpToCK3 saves.
Shuffles
- Mapping fixes, expansions and corrections to tags, cultures, traditions etc.