Added shared memory option for the render buffer #344
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This change adds the +SM command line option, which tells POV-Ray to use a memory mapped file to back the rendering buffer in vfeDisplay. This way other applications can also map the same file and read from the buffer as its being filled.
I've made this change so that my application (www.leocad.org) can export a .pov file, call the POV-Ray console version and show the rendering progress in its own window (like the Windows version of POV-RAY).
Tested with 3.7.1 on Windows and macOS and it works without any issues. This is my first time changing the POV-Ray source so please let me know if there's anything you'd like me to change.