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Add new nibbles and clz functions to Bytes.sol #5725

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@ernestognw ernestognw commented Jun 9, 2025

Requires #5726

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changeset-bot bot commented Jun 9, 2025

🦋 Changeset detected

Latest commit: 8116913

The changes in this PR will be included in the next version bump.

This PR includes changesets to release 1 package
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@ernestognw ernestognw added this to the 5.5 milestone Jun 9, 2025
@ernestognw ernestognw changed the title Add new equal, nibbles and clz functions to Bytes.sol Add new nibbles and clz functions to Bytes.sol Jun 9, 2025
Comment on lines 120 to 129
function clz(uint256 x) internal pure returns (uint256) {
if (x == 0) return 32; // All 32 bytes are zero
uint256 r = 0;
if (x > 0xffffffffffffffffffffffffffffffff) r = 128; // Upper 128 bits
if ((x >> r) > 0xffffffffffffffff) r |= 64; // Next 64 bits
if ((x >> r) > 0xffffffff) r |= 32; // Next 32 bits
if ((x >> r) > 0xffff) r |= 16; // Next 16 bits
if ((x >> r) > 0xff) r |= 8; // Next 8 bits
return 31 ^ (r >> 3); // Convert to leading zero bytes count
}
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We could reuse the Math.log256 function here

Suggested change
function clz(uint256 x) internal pure returns (uint256) {
if (x == 0) return 32; // All 32 bytes are zero
uint256 r = 0;
if (x > 0xffffffffffffffffffffffffffffffff) r = 128; // Upper 128 bits
if ((x >> r) > 0xffffffffffffffff) r |= 64; // Next 64 bits
if ((x >> r) > 0xffffffff) r |= 32; // Next 32 bits
if ((x >> r) > 0xffff) r |= 16; // Next 16 bits
if ((x >> r) > 0xff) r |= 8; // Next 8 bits
return 31 ^ (r >> 3); // Convert to leading zero bytes count
}
function clz(uint256 x) internal pure returns (uint256) {
return Math.ternary(x == 0, 32, 31 - Math.log256(x));
}

Also, echoing on the reverseByte PR, but I think clz and reverseBytes should be in the same file (possibly a new one)

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Updated. Agree that the reverseBit functions and clz should be in the same library. imo it's fine that we put them in Bytes.sol. Any strong reason not to do so?

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@Amxx Amxx Jul 15, 2025

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IMO we should distinguish between bytes as in "arbitrary length buffer", and Bytes32 as in "a type of fixed length that has math properties".

I would argue that clz is one of these "local" math property and is closer to the Math library then it is to things like indexOf or slice that are more "global". By that argument, the reverseBytesXX are also more of a "local" operation (similar to clz)

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@Amxx Amxx Jul 15, 2025

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If CLZ operates on uint256, I think there is a strong case for putting it in Math.

We could have a variant of CLZ in Bytes that does something like

    function clz(bytes memory buffer) internal pure returns (uint256) {
        uint256 i = 0;
        while (i < buffer.length && buffer[i] != bytes1(0)) ++i;
        return 8 * i + (i == buffer.length ? 0 : Math.clz(buffer[i]));
    }

(should be optimized for reading in blocks of 32 instead of byte by byte

@ernestognw ernestognw requested a review from a team as a code owner July 9, 2025 17:47
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2 participants