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A prototype visual novel built in Unity using Fungus. Designed primarily to demonstrate layout and UI skills within Unity rather than storytelling depth. It features a few short branching paths, multiple characters and locations, and various visual effects. The project showcases technical implementation, with minimal focus on narrative quality.

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Oleg-Dergunov/Visual-Novel-Prototype

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Unity Visual Novel Prototype

A prototype visual novel built in Unity using the Fungus plugin. Designed primarily to demonstrate layout and UI skills, rather than storytelling depth.

✨ Features

  • Developed in Unity with Fungus plugin.
  • Several short branching paths.
  • Multiple characters and locations.
  • Basic visual effects implementation.
  • Focus on technical execution, not narrative.

📂 Installation & Setup

1️. Clone the repository and open it in Unity.

git clone https://github.com/Oleg-Dergunov/Visual-Novel-Prototype

2️. Ensure Fungus is installed via the Unity Asset Store.
3️. Run the scene and explore the prototype!

🔗 Play Online or Download

Prefer to play without setting up Unity? You can access the WebGL build directly in your browser or download the Windows version from itch.io:
Play & Download on Itch.io

📌 Notes

This project is not intended for full gameplay—it's a technical showcase of Unity UI layout and structure.
Disclaimer: The assets used in this prototype are temporary and not intended for commercial use.

🔗 External Links

📩 Contact

Author: Oleg Dergunov
Email: Oleg.Dergunov@outlook.com

About

A prototype visual novel built in Unity using Fungus. Designed primarily to demonstrate layout and UI skills within Unity rather than storytelling depth. It features a few short branching paths, multiple characters and locations, and various visual effects. The project showcases technical implementation, with minimal focus on narrative quality.

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