Skip to content
This repository was archived by the owner on Jun 17, 2023. It is now read-only.

Releases: NightmareXIV/Splatoon

3.2.1.3

12 Feb 15:45
Compare
Choose a tag to compare
  • Fix a problem where importing edited script's element wouldn't apply them right away

3.2.1.2

11 Feb 15:04
Compare
Choose a tag to compare
  • Added experimental possibility to edit elements that were registered by a script, allowing player to redefine colors/positions.
  • Added scene accessor to scripting engine
  • Improved stability during script compilation

3.2.1.1

07 Feb 10:12
Compare
Choose a tag to compare
  • Experimental new feature: limit layout display by scene ID. Scene ID changes as zone changes - usually indicating different phases of the boss. This will allow to pin specific layout to a specific boss phase.
  • Fixed a bug with cone at fixed coordinates element type
  • Added experimental configuration anti-corruption mechanism. It is designed to prevent configuration corruption in case of game crashing or power shutdown. It is now applied only to script's configurations; once there is enough confirmations that it works well - it will be applied to main configuration as well.

3.2.1.0

29 Jan 23:14
834d05e
Compare
Choose a tag to compare
  • Added an option to invert cast requirement

3.2.0.9

28 Jan 16:42
1cc9c8e
Compare
Choose a tag to compare
  • Contains important fixes for scripting engine

3.2.0.8

26 Jan 13:25
88263d8
Compare
Choose a tag to compare
  • VFX line on you will now say "me" instead of your own player name
  • Added an option for trigger to be fired only once per battle

3.2.0.7

26 Jan 08:58
Compare
Choose a tag to compare
  • Added ability to detect and select characters by transformation ID

3.2.0.6

25 Jan 13:45
95aa741
Compare
Choose a tag to compare
  • Contains important updates for scripting engine.

3.2.0.5

24 Jan 23:48
Compare
Choose a tag to compare
  • Added second tether event source

3.2.0.4

23 Jan 07:06
Compare
Choose a tag to compare
  • Added Object ID long into logger
  • Added /splatoon toggle command