You can find the project hosted at Roll-the-dice
Hello world!
One common pitfall of modern browser games is that they are heavily resource reliant
What my project aims to do is provide a simple fun multiplayer game that doesn't put much strain on the computer's memory and cpu
One wins the game by being the first one to roll up to 50, however, whenever a player rolls a one, their current accumulated score gets wiped and the game switches to the next player. If the player chooses to hold their score, it gets added to their total score, and the game switches to a different player.
fetches data from pokemon API available at pokeapi.co
In the true spirit of gaming,what better way to be entertained than having your favorite pokemon character displayed on the screen as you play the game
const apiData = {
url: "https://pokeapi.co/api/v2/",
type: "pokemon",
// if you change the ID,it'll change the pokemon displayed
id: "25",
};