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0.11.3

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@github-actions github-actions released this 22 May 08:07
e61ac9f

This bugfix release addresses issues related to the REDmod load order which prevent it from working as intended.

Bug Fixes

  • Fixed an issue where the game was not being launched with the -modded command line option, so REDmods were not being loaded. The game will now always start with this option.
  • Fixed an issue where the load order was not being sent to redmod.exe after being set due to incorrect command line arguments.
  • We've put in place a workaround to cater for a bug in redmod.exe where it will not recompile if the same mods are present as the previous run but they are in a different order. This has been reported to CD Projekt Red.
  • Updated the REDmod batch script used with Protontricks on Linux to support the required command line arguments.
  • Fixed an issue on Linux where the REDmod load order was not being applied due to incorrect line breaks (CRLF vs LF).
  • Fixed an issue on Linux where the REDmod load order file was being posted in a location not accessible to the WINE prefix that RedMod.exe was running in.
  • Cyberpunk 2077 on Epic Games is no longer detected as it's currently not supported (this change was made in 0.11.1 but was missed from the changelog).

Known Issues

  • Collection success ratings will sometimes not match what is shown on the website.
  • The app will attempt to run the REDmod.exe even if it is not installed, resulting in an error message.
  • The sort order for some columns does not work as expected.
  • The game version is not checked when adding a collection, meaning you can install outdated mods without being warned.
  • The table header sorting and active tab states are not saved and are reset each time the view is loaded.
  • In some Linux setups, REDmod load order is not applied correctly.