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⚡ This repository contains a Windows Forms application designed for Real-Time Editing (RTE) of Modern Warfare 2, likely for use with a PlayStation 3 console.

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Modern Warfare 2 - RTE Tool

This repository contains a Windows Forms application designed for Real-Time Editing (RTE) of Modern Warfare 2, likely for use with a PlayStation 3 console. The tool allows interaction with the game's memory to retrieve and potentially modify game details.

Repository Structure

The repository is organized as follows:

  • Modern Warfare 2 - 444xMoDz - RTE/: Main project directory
    • Modern Warfare 2/: Source code and project files for the Windows Forms application
      • Properties/: Project properties and resource files
      • bin/: Compiled binaries (Debug/Release)
      • obj/: Intermediate build files
      • Form1.cs: Main application form (likely the primary UI)
      • Server Details Mw2.cs: Form or class related to fetching server details
      • Program.cs: Application entry point
      • Modern Warfare 2.csproj: C# project file
      • App.config: Application configuration file
      • ... other project files (.resx, .Designer.cs, etc.)
    • Modern Warfare 2.sln: Visual Studio solution file
    • README.md: This file

Features

The Modern Warfare 2 RTE Tool offers functionalities related to interacting with the game, potentially including:

  • Server Details Retrieval: Displaying information about the current game session, such as:
    • Host Name
    • Map Name
    • Gamemode
    • Hardcore status
    • Max Players / Host status
  • PS3 Connectivity: Utilizes libraries like PS3Lib for communication with a PlayStation 3 console running Modern Warfare 2.
  • ... (Add other specific features if known, e.g., modding options, player lists, etc.)

How to Use

  1. Connect to PS3: Ensure your PlayStation 3 console is connected and running Modern Warfare 2.
  2. Launch the Tool: Run the Modern Warfare 2.exe executable from the bin/Debug or bin/Release directory after building the project.
  3. Connect via Tool: Use the tool's interface to connect to your PS3 (details may vary based on the UI in Form1.cs).
  4. Access Features: Once connected, use the tool's buttons and controls to access features like "Get Server Details".

Technical Implementation

The application is built using:

  • C#: The primary programming language.
  • .NET Framework: The framework for building Windows applications.
  • Windows Forms: Used for the graphical user interface.
  • PS3Lib: A library for interacting with PlayStation 3 consoles (requires TMAPI or CCAPI setup on the PS3).
  • ... (Mention any other significant libraries or technologies)

Requirements

  • Operating System: Windows
  • .NET Framework: Version 4.8 or compatible.
  • PlayStation 3: A PS3 console running Modern Warfare 2.
  • PS3 API: TMAPI or CCAPI installed and configured on the PS3 for the tool to connect.
  • PS3Lib: The PS3Lib library (included or referenced in the project).
  • Visual Studio: Required to build the project from source.

Getting Started

To get started with the Modern Warfare 2 RTE Tool:

  1. Clone the Repository:
    git clone <repository_url>
    (Replace <repository_url> with the actual URL of your repository)
  2. Open in Visual Studio: Open the Modern Warfare 2.sln file in Visual Studio.
  3. Restore Dependencies: Visual Studio should automatically restore NuGet packages if any are used (PS3Lib might be included directly).
  4. Build the Project: Build the solution in Visual Studio (Build -> Build Solution).
  5. Run the Application: The executable will be created in the bin/Debug or bin/Release folder. Run Modern Warfare 2.exe.

This tool is intended for educational or personal use only. Use responsibly.

About

⚡ This repository contains a Windows Forms application designed for Real-Time Editing (RTE) of Modern Warfare 2, likely for use with a PlayStation 3 console.

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