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Nugget Doom 4.3.0

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@MrAlaux MrAlaux released this 24 Apr 00:42
· 10 commits to master since this release

Nugget Doom 4.3.0, released April 23rd, 2025.

2025/June/13 update: replaced builds with new ones packaged with a newer version of FluidSynth to fix MIDI crashes.

New Features

  • Hitbox-based Hitscan Collision setting
  • Bounded Voxel Rendering setting
  • Fancy mode for character cast
  • Intermission ratio stats setting
  • Recoil-pitch scale percent setting
  • 'IDDET' cheat, to find exits in the automap
  • Number of Bloodier Gibbing splats setting
  • Setting to show only the powerup names/icons for powerup timers
  • IWAD only setting for Alt. Intermission Background [1]
  • Number of total message lines setting, to let the message review show more messages
  • Support for slow-motion toggling sounds
  • Setting to enable developer features
  • DIMLIGHT developer cheat to toggle diminishing lighting

Changes

  • Applied Hitbox Thing Lighting to weapon sprites
  • When dying with freelook enabled, the camera is now pitched towards the killer
    • Consequently, freelook can't be controlled manually while dead anymore
  • Keys now flash on the automap when flashing of keyed doors is enabled
  • Added rough distance checks to explosive-hitscan cheat
  • Tweaked Bloodier Gibbing effect
  • Made FAUXDEMO a developer cheat

Bug Fixes

  • Rare crash involving PNG graphics and weapon inertia [thanks @rfomin]
  • Automap zoom being reset when enabling automap with overlay disabled from a NUGHUD
  • Direct vertical aiming for melee provoking hit effect without actually hitting an entity
  • Specific switching bug with weapon toggles with switch interruption enabled
  • Incorrect vanilla fake contrast with smooth diminishing lighting enabled
  • Freecam interpolation issues
  • Freecam not being forcefully disabled when enabling strict mode
  • Potential desyncs by comp_fuzzyblood and comp_nonbleeders
  • Message review overriding message durations even when the new one were shorter
  • Message review ignoring the forced-duration setting
  • DSMNUBAK being unused

[1]. This might affect existing config files.