[VirtualInput] Patch vanilla getX()
functions in EntityRenderer
#253
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These methods are used in the
updateCameraAndRender
method to retrieve the current pointer location of the mouse and use them in the GuiScreen#drawScreen() method to execute some behaviour. One usage in vanilla is any type of scroll bar.Patching this will also allow me to update the pointer location of the mouse more frequently during playback which allows for a smoother mouse pointer alltogether.
Changes
Closes #251