Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Type of change
Description
This is a rewrite of Auto City, which fixes several bugs and adds several features.
Notable Changes:
Some of the new settings:
Walls Range
Decides how far we can break blocks behind other blocks (raycasting).Packet Mine
Packet mine can be turned off if the player wishes to use normal mining mode instead.Safe Break
This setting decides if auto city can break the blocks around our own player's feet.Pause on Use
Auto City will pause if the player uses any items like gapple or bow.Pause on CA
Auto City will pause if the player begins crystalling.Related issues
resolves #3748, resolves #874, resolves #4817, resolves #605
How Has This Been Tested?
Minecraft_.1.21.4.-.Multiplayer.3rd-party.Server.2025-06-01.23-13-06.mp4
Quick demo on Oldfag.org
Important: While testing, I noticed that Packetmine + Autoswitch + Swapback config does not work in singleplayer. It does work in multiplayer though! So test this module in multiplayer, not singleplayer.
Checklist: