Releases: Meringue-Rouge/VRM-Spacing-Animation-Baking
2.0.0: Track & Apply Mode added!
A new mode has been added, Track & Apply Pose! This mode lets you visually adjust the pose and update the animation (or a selection of keyframes) accordingly! No more needing to try numbers blindly with the old method.
- Select a range of keyframes to alter the pose.
- Press "Start Tracking"
- All transformations (rotations, translation and scaling) of each bone gets recorded until you press "Apply Changes".
- After it finishes baking, enjoy your newly posed animation!
In theory, this should work for even non-VRM models, so hopefully you'll find this very useful in tweaking your generic animations to better suit your characters!
I also added feet, edge of feet, and hands to the old method's selection of VRM specific pairs of bones.
1.9.8: Fixed paired bones bug
fixed left and right not working properly
1.9.7: X-Axis, added non-pair bones
The X-Axis can be used when adjusting bone spacing. Additionally, a few non-pair bones, like chest, spine, neck and head, were added.
1.9.6
Fixed a small bug where the VRM Spring Bones ON/OFF button didn't set to default OFF.
1.9.5
- Spacing module now only alters existing frames, and not empty frames.
1.9
- Added an option to adjust bone spacing in the Y-axis (forward / backward).
- Great for poses that clip inside a large skirt on the front, like someone holding their hands in front.
1.8
Fixed a bug with the frame easing parameter not being passed on properly.
1.7: Initial Release
Update README.md