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Pulled bone transform logic out into its own class.
.NET #1603: Commit 89de45c pushed by MeltyPlayer
July 10, 2024 03:18 3m 8s main
July 10, 2024 03:18 3m 8s
Upgraded schema.
.NET #1602: Commit 5b6d650 pushed by MeltyPlayer
July 10, 2024 01:02 5m 56s main
July 10, 2024 01:02 5m 56s
Updated goldens.
.NET #1601: Commit cc1c2c8 pushed by MeltyPlayer
July 9, 2024 22:36 6m 48s main
July 9, 2024 22:36 6m 48s
Added support for parsing SSM files.
.NET #1600: Commit a6c216b pushed by MeltyPlayer
July 9, 2024 16:03 4m 11s main
July 9, 2024 16:03 4m 11s
July 9, 2024 03:56 4m 44s
Migrated fixed function material to use GenerateReadOnly.
.NET #1598: Commit d8fdd0c pushed by MeltyPlayer
July 9, 2024 00:06 3m 56s main
July 9, 2024 00:06 3m 56s
Fixed some issues that came from migrating to GenerateReadOnly.
.NET #1597: Commit 677a6ea pushed by MeltyPlayer
July 8, 2024 23:59 5m 24s main
July 8, 2024 23:59 5m 24s
Switched keyframes interfaces to use GenerateReadOnly.
.NET #1596: Commit 598015a pushed by MeltyPlayer
July 8, 2024 23:50 4m 24s main
July 8, 2024 23:50 4m 24s
Seem to have finally fixed ordering in Mod files.
.NET #1595: Commit 4869ec7 pushed by MeltyPlayer
July 8, 2024 03:47 6m 8s main
July 8, 2024 03:47 6m 8s
July 8, 2024 03:25 6m 5s
Added support for mipmaps, partially fixed Mod sorting.
.NET #1593: Commit 9acc201 pushed by MeltyPlayer
July 8, 2024 02:53 5m 5s main
July 8, 2024 02:53 5m 5s
July 8, 2024 01:20 6m 7s
Simplified how meshes are sorted in Dat.
.NET #1591: Commit 5b99f45 pushed by MeltyPlayer
July 6, 2024 13:44 6m 2s main
July 6, 2024 13:44 6m 2s
July 6, 2024 03:40 6m 31s
Fixed some minor issues with GX materials.
.NET #1589: Commit e2efe04 pushed by MeltyPlayer
July 6, 2024 01:11 6m 59s main
July 6, 2024 01:11 6m 59s
Updated EXE to include newest Pikmin fixes.
.NET #1588: Commit d9bf6ca pushed by MeltyPlayer
July 5, 2024 22:50 5m 24s main
July 5, 2024 22:50 5m 24s
Fixed some places where vertex colors were missing in Mod.
.NET #1587: Commit a7da665 pushed by MeltyPlayer
July 5, 2024 19:07 6m 51s main
July 5, 2024 19:07 6m 51s
July 5, 2024 09:05 7m 10s
Updated tests.
.NET #1585: Commit 0d3b5c2 pushed by MeltyPlayer
July 5, 2024 06:44 6m 34s main
July 5, 2024 06:44 6m 34s
Mostly fixed Pikmin rendering.
.NET #1584: Commit 7da6703 pushed by MeltyPlayer
July 5, 2024 06:26 4m 3s main
July 5, 2024 06:26 4m 3s
July 5, 2024 06:05 4m 1s
Relaxed assertions around the total weight for bones.
.NET #1582: Commit 57b761a pushed by MeltyPlayer
July 5, 2024 05:11 5m 50s main
July 5, 2024 05:11 5m 50s
Set up new types to try to fix alpha sorting priority issues.
.NET #1581: Commit 4ead7e5 pushed by MeltyPlayer
July 5, 2024 04:53 5m 20s main
July 5, 2024 04:53 5m 20s
July 5, 2024 03:51 4m 19s
Deduplicated materials that are exactly the same in Mod.
.NET #1579: Commit 0a94154 pushed by MeltyPlayer
July 5, 2024 03:42 4m 23s main
July 5, 2024 03:42 4m 23s
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