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Included prereqs for RuneScape.
.NET #1648: Commit 77409ed pushed by MeltyPlayer
July 16, 2024 07:06 6m 6s main
July 16, 2024 07:06 6m 6s
Update README.md
.NET #1647: Commit f74e466 pushed by MeltyPlayer
July 16, 2024 06:59 6m 15s main
July 16, 2024 06:59 6m 15s
Update README.md
.NET #1646: Commit 24f2256 pushed by MeltyPlayer
July 16, 2024 06:59 6m 0s main
July 16, 2024 06:59 6m 0s
Fixed a bunch of issues with VRML.
.NET #1645: Commit 30a8b7e pushed by MeltyPlayer
July 16, 2024 06:54 6m 43s main
July 16, 2024 06:54 6m 43s
Exposed matrix from Transform3d.
.NET #1644: Commit 9faf650 pushed by MeltyPlayer
July 16, 2024 05:42 5m 39s main
July 16, 2024 05:42 5m 39s
More files didn't get included for some reason.
.NET #1643: Commit a9aecbe pushed by MeltyPlayer
July 16, 2024 05:36 6m 44s main
July 16, 2024 05:36 6m 44s
Started building meshes for VRML.
.NET #1642: Commit 0c3a65b pushed by MeltyPlayer
July 16, 2024 05:08 4m 55s main
July 16, 2024 05:08 4m 55s
Mostly parsed VRML files.
.NET #1641: Commit f094564 pushed by MeltyPlayer
July 16, 2024 00:35 6m 23s main
July 16, 2024 00:35 6m 23s
Started setting up VRML parsing.
.NET #1640: Commit 71b2150 pushed by MeltyPlayer
July 15, 2024 22:21 5m 55s main
July 15, 2024 22:21 5m 55s
July 15, 2024 20:33 5m 51s
July 15, 2024 08:21 5m 19s
Added the rest of the VRWDW files.
.NET #1637: Commit ce09a1f pushed by MeltyPlayer
July 15, 2024 06:06 5m 47s main
July 15, 2024 06:06 5m 47s
Unzipped WRL files.
.NET #1636: Commit 0de2d58 pushed by MeltyPlayer
July 15, 2024 04:38 5m 19s main
July 15, 2024 04:38 5m 19s
Added files from VRWDW.
.NET #1635: Commit 0beada3 pushed by MeltyPlayer
July 15, 2024 03:52 5m 19s main
July 15, 2024 03:52 5m 19s
July 14, 2024 00:24 5m 50s
Scaled texture animation tangents by animation speed.
.NET #1633: Commit 7ae3d47 pushed by MeltyPlayer
July 13, 2024 18:47 5m 24s main
July 13, 2024 18:47 5m 24s
Switched depth to use flags.
.NET #1632: Commit fcc62c1 pushed by MeltyPlayer
July 13, 2024 18:25 5m 34s main
July 13, 2024 18:25 5m 34s
July 13, 2024 17:04 5m 44s
July 13, 2024 16:20 5m 47s
Mostly fixed the rendering in Mod.
.NET #1629: Commit d8ace16 pushed by MeltyPlayer
July 13, 2024 14:05 7m 3s main
July 13, 2024 14:05 7m 3s
Pulled in the correct PeInfo logic from the decomp.
.NET #1628: Commit 121d5db pushed by MeltyPlayer
July 13, 2024 07:08 5m 36s main
July 13, 2024 07:08 5m 36s
July 12, 2024 04:59 5m 28s
July 12, 2024 04:03 5m 40s
Switched Texture to use the common Vector2 and Vector3 types.
.NET #1625: Commit ac0b851 pushed by MeltyPlayer
July 12, 2024 01:33 6m 9s main
July 12, 2024 01:33 6m 9s
Set up logic for texture animation tracks.
.NET #1624: Commit 52de8e6 pushed by MeltyPlayer
July 12, 2024 00:04 6m 11s main
July 12, 2024 00:04 6m 11s
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