Skip to content
This repository was archived by the owner on Sep 5, 2023. It is now read-only.

Max094Reikeb/NotEnoughGamerules

Repository files navigation

NotEnoughGamerules

NotEnoughGamerules is a mod that adds a lot of new Gamerules in the game for you to play with.

About

Modrinth CurseForge

Java CI with Gradle

Gamerules

[BOOLEAN] alwaysSpawnDragonEgg - if set to true, each time the EnderDragon dies, it will spawn a dragon egg
[BOOLEAN] anvilDamage - if set to false, falling anvils won't damage mobs and players
[BOOLEAN] canCopperOxide - if set to false, copper won't be able to oxide, even unwaxed
[BOOLEAN] canEntityInteractWithBlocks - if set to false, entities won't be able to interact with blocks
[BOOLEAN] canEntityInteractWithEntities - if set to false, entities won't be able to interact with entities
[BOOLEAN] canEntityInteractWithWorld - if set to false, entities won't be able to interact with the world
[BOOLEAN] canHurtPetMobs - if set to false, owners won't be able to hurt their pets
[BOOLEAN] canPlayerSleep - if set to false, player's wont be able to put themselves to bed
[BOOLEAN] canPlayerTakeDamage - if false, players won't be able to take any damage
[BOOLEAN] disableChat - if set to true, player won't be able to talk in the chat
[BOOLEAN] disableDimensionChange - if set to true, entities won't be able to change dimension
[BOOLEAN] disableKnockback - if set to true, the knockback dealed when hit will be disabled
[BOOLEAN] disablePistons - if set to true, pistons will be disabled
[BOOLEAN] doBabiesSpawn - if set to false, mobs won't be able to reproduct because babies won't naturally spawn
[BOOLEAN] doCoralNeedWater - if false, corals will be able to survive outside of water
[BOOLEAN] doIceForm - if false, ice won't be able to form
[BOOLEAN] doIceMelt - if false, ice won't be able to melt
[BOOLEAN] doSnowForm - if false, snow won't be able to form
[BOOLEAN] doSnowMelt - if false, snow won't be able to melt
[BOOLEAN] doTransformations - if set to false, mobs transformations (villager to with, zombie to drowned, ...) are impossible
[INTEGER] dragonBreathDamage - defines dragon breath damages for mobs and players (-1 by default uses vanilla values)
[INTEGER] explosionDamage - defines explosion damages for mobs and players (-1 by default uses vanilla values)
[BOOLEAN] fallingBlocksDamage - if true, players and mobs will take falling blocks damage
[BOOLEAN] keepEffects - if true, players and mob will keep potion effects after death
[BOOLEAN] keepXp - if true, players will keep xp after death (separated from gamerule keepInventory
[INTEGER] lightningDamage - defines lightning damages for mobs and players (-1 by default uses vanilla values)
[INTEGER] naturalHunger - defines minimal food level you can get down to (-1 by default uses vanilla values)
[INTEGER] poisonHealth - defines how much hearts the poison effect leaves you (1 by default is vanilla value)
[BOOLEAN] pvp - if set to false, player can't hurt each other
[INTEGER] rawMeatHunger - defines the percentage of "chance" to get hunger effect if you eat raw meat
[INTEGER] skyHigh - defines the minimal high a player has to be if he doesn't want to take damages
[BOOLEAN] stalactiteDamage - if true, players and mob will take damage from falling stalactites
[BOOLEAN] tntExplodes - if set to false, TNTs won't explode
[INTEGER] villagerConversion - defines the percentage of chance a villager has to turn into a Zombie Villager when killed by a Zombie

Contributing

This mod is no longer updated. Feel free however to check the new Quilt version.

License

All Rights Reserved.

About

This is the official GitHub of Not Enough Gamerules.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Contributors 2

  •  
  •  

Languages