-
Edit
NPC_HEROES_CUSTOM_PATHat 6th line of main.js to path tonpc_heroes_custom.txtof your custom game -
Run script
node main.jsScript's output file is facets.kv with following format:
"Facets"
{
"HeroID1"
{
"1" "facet_name_1"
"2" "facet_name_2"
}
"HeroID2"
{
"1" "facet_name_1"
"2" "facet_name_2"
}
}Where HeroID1, HeroID2 are value of HeroID in hero's KV