FF8_Demaster is unofficial patch for Final Fantasy VIII Remastered game by SquareEnix. It works as DLL-dependency and has custom launcher with brand new functions. Patch makes it possible to load new textures, use non-fixed-resolution textures and will aim in tweaking issues
- Just drop to your folder of Final Fantasy VIII Remastered installation.
Usually:
D:\SteamLibrary\steamapps\common\FINAL FANTASY VIII Remastered - If it's your first run- please open FFVIII_Demaster_Manager.exe to unpacking files
https://www.protondb.com/app/1026680#nyIcYa992E
Basically run this with:
export WINEDLLOVERRIDES="dinput8=n,b"; %command%
Error MSB8020 The build tools for v142 (Platform Toolset = 'v142') cannot be found.
- Open properties (right click ff8_demaster and click properties) and change
Platform Toolsetto something you have installed.
Error MSB8036 The Windows SDK version 10.0 was not found.
- Open properties (right click ff8_demaster and click properties) and change
Windows SDK Versionto something you have installed.
Error MSB3191 Unable to create directory "D:\FINAL FANTASY VIII REMASTERED\".
- Open properties (right click ff8_demaster and click properties) and change
Output Directoryto your FINAL FANTASY VIII Remastered folder.
Default steam install:C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VIII Remastered
| Library | License |
|---|---|
| BX | BSD 2-Clause |
| BIMG | BSD 2-Clause |
| GLEW | Khronos License (MIT) |
| inih | New BSD |
| StackWalker | BSD-2-Clause |
HEXT based on HEXT format from HEXT Tools by Daniel L. P. Burke
- Install vcpkg
- Do a
vcpkg integrate install - That's all. VS/Rider should automatically utilize the vcpkg.json file to add ports
