Skip to content

Commit 64dc521

Browse files
authored
Fixed broken links
1 parent 34781d7 commit 64dc521

File tree

1 file changed

+3
-3
lines changed

1 file changed

+3
-3
lines changed

README.md

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ Another example game "H A L L O W EƎ N" can be [found here](https://liquidream.
88

99
![SCUMM-8](http://i.imgur.com/FcE49f5.gif) ![SCUMM-8](http://i.imgur.com/LO57HFN.gif) ![SCUMM-8](http://i.imgur.com/3HiP7Jf.gif)
1010

11-
While it is heavily "inspired" by the SCUMM engine, it isn't a true replica (for that you'll want good ol' [SCUMM-VM](https://en.wikipedia.org/wiki/ScummVM)). However, SCUMM-8 attempts to stay as true as possible to the [original SCUMM command reference](http://www.wilmunder.com/Arics_World/Games.html).
11+
While it is heavily "inspired" by the SCUMM engine, it isn't a true replica (for that you'll want good ol' [SCUMM-VM](https://en.wikipedia.org/wiki/ScummVM)). However, SCUMM-8 attempts to stay as true as possible to the [original SCUMM command reference](https://web.archive.org/web/20180226005830/http://wilmunder.com/Arics_World/Games.html).
1212
> *"Cool, so does that mean I can play those old LucasArts games in PICO-8?!"*
1313
1414
Er... no. SCUMM-8 cannot play those original games, just that it is intended to provide similar functionality within the (very limited) world of PICO-8.
@@ -51,8 +51,8 @@ python3 build.py
5151
This will output scumm-8.min.lua, containing the minified engine code which you can copy to your own cart. It will also output new copies of game.p8 and template.p8, which should be committed to the repository.
5252

5353
## Thanks & Useful Resources
54-
A big thanks to [Aric Wilmunder](http://www.wilmunder.com/Arics_World/Games.html) (ex-LucasArts developer) for sharing valuable SCUMM documentation.
55-
Particularly the **SCUMM Tutorial** (1991), the example room from which was the first room I actually created in SCUMM-8 (minus the cool Sam & Max gfx, of course)
54+
A big thanks to [Aric Wilmunder](https://web.archive.org/web/20180226005830/http://wilmunder.com/Arics_World/Games.html) (ex-LucasArts developer) for sharing valuable SCUMM documentation.
55+
Particularly the **[SCUMM Tutorial](https://web.archive.org/web/20160721004826/http://www.wilmunder.com/Arics_World/Games_files/SCUMM%20Tutorial%200.1.pdf)** (1991), the example room from which was the first room I actually created in SCUMM-8 (minus the cool Sam & Max gfx, of course)
5656

5757
Thanks also to Dan Sanderson for his [picotool](https://github.com/dansanderson/picotool) - specifically his minifying tool (luamin), which enabled me to squeeze MUCH more code under PICO-8's limits.
5858

0 commit comments

Comments
 (0)