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Unity Built-In CommandBuffer Examples

Examples contain:

  • Basic Command Buffer flow implementation: construction / deconstruction
  • Mesh Drawer
  • PostProcessing

All scripts can be used independedntly. You can also notice, that all command buffer related scripts contain construction / deconstruction logic, this flow is recommended to achieve proper rendering without errors or dublication.

This is quite important to understand a general Built-In Render Pipeline Flow, considering your rendering path.

Unity docs about

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Also you can check these materials

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Some examples and refs to built-in command buffer usage

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