A simple/basic audio library with a C interface based on OpenAL-Soft.
Used in/originally intended for the game Celaria.
Implements sound playback, positional audio and sound/music-streaming.
Supports only .ogg audio files.
Works only on Windows (for now). Requires a CMake installation and Visual Studio 2022.
After downloading the repo:
- Execute "Initialise.bat" which prepares VCPKG and downloads/builds OpenAL-Soft.
- Open the repo directory in Visual Studio as a CMake project. Visual studio will configure the project.
- Build it. ("CTRL+SHIFT+B" or at the top menu "Build > Build All")