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Demo

Physics.Engine.Showcase.mp4

Project structure

  • The core is the start of the project, which contains core imports for the engine, event system, and sets up the engine window.
  • The graphics project contains all the logic to interact with OpenGL, shaders and gui code.
  • The util project contains code that can be used in all project.
  • The physics project contains code for handling all the physics, including Physics World, Physics Objects, Colliders etc.

Dependencies

  • GLFW Verified working with GLFW 3.3
  • GLEW Verified with GLEW 2.1.0
  • glm
  • Dear ImGui Verified with ImGui v1.88

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A 2D physics engine, written in C++

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