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Act‐Tracker
Features | PoE1 | PoE2 |
---|---|---|
campaign tracker and automated guide overlay | default guide originally derived from exile-leveling | default guide originally derived from u/xebtria's guide |
quick-toggles to adapt guides for league-start and/or optional quests/loot | "optionals" coming soon™ | ✔️ |
guide editor to tweak the default guide, or create new ones | ✔️ | ✔️ |
skilltree overlays from imported PoB | ✔️ | ✔️ |
quick-access tooltips with PoB gem setups/links | ✔️ | ✔️ |
quick-access (vendor) strings for gems | ✔️ | ✔️ |
campaign timer | ✔️ | ✔️ |
twink-leveling features | ✔️ | coming soon™ |
- this feature has its own section in the settings menu, with UI and sub-feature settings
main UI-elements & user interaction
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screenshot | PoE2 |
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toggle button on the main toolbar: - click to toggle the main guide-overlay- right-click to toggle the gear tracker |
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❌ gear tracker |
guide panel: - step-by-step campaign instructions - additional hints to navigate zones more efficiently |
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✔️ |
campaign timer (optional): - shows total time | act # | act time - click act # to pause/resume- long-right-click act # to reset the timer & guide |
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✔️ |
navigation bar: - click < and > to switch pages- long-click < to reset the guide- long-click > to fast-forward the guide to the current area- drag the white square (top-left) to move the overlay- right-click the white square to reset the position |
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✔️ |
effective exp in current area (optional): - when green: shows "min | current | max" area-level to receive 100% exp - when red: number in parentheses shows whether the area is too low/high |
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exact formula currently unknown, only shows lvl difference |
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the act-tracker doesn't have access to the client.txt log-file, so it can't track your progress
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you have to manually switch guide pages via hotkeys (default: F3 & F4)
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some sub-features that require the log-file (e.g. timer, gear tracker) are not available
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open the settings menu by clicking the cogwheel icon on the toolbar and go to the
act-tracker
section -
after enabling the feature, this toggle button will appear in the tool's main toolbar:
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UI settings (text-size, transparency) can be changed once a guide has been imported and the guide overlay is on screen
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open the
act-tracker
menu section, and clickload default guide
on the first guide-slot -
additional options will be available once a guide-slot has been enabled
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import
: imports PoB-codes or custom guides from clipboard into this guide-slot -
edit
: opens the guide editor for this guide-slot -
league-start
: this toggle changes the routing of the guide with regards to quests/objectives that only have to be done once per league -
optionals
: this toggle shows/hides optional quests/bosses/loot -
bandit
(PoE1): this drop-down list changes the routing of the guide with regards to the act 2 bandit-quest
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after enabling and selecting a guide-slot, you can left-click the toggle-button on the main toolbar to hide/show the overlay:
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by default, it will be placed at the bottom edge of the client
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you can reposition it by dragging the small white square, or reset it by right-clicking the square
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it generally does not block clicks, except for the
<
and>
buttons
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most of the time, it will show multiple steps of the guide and refer to a specific location in the last line
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once you enter that specific location the overlay will switch to the next page
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the whole campaign can be played without having to directly interact with the overlay
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each line is a new step that needs to be completed before going to the next line
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PoE2
: some steps start with "find X:" or "X tasks:", which means these sub-tasks can be completed simultaneously / in random order
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indented lines have a smaller font and they provide additional information/hints
- these sometimes span multiple lines, so the previous "1 line = 1 task" statement doesn't always apply here
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PoE1
: if a step includes buying gems or items from vendors, you can long-press the omni-key while the vendor-window is open to highlight them -
text may sometimes be highlighted in teal, which means additional illustrations are available (viewable by holding TAB)
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this feature needs to be enabled in the settings menu
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once enabled, the timer will show between the guide text and the control buttons
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how to (re)start a run
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create a new character and enter the first zone
(this step is important for correct CSV-logging)
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long-right-click
act #
to reset the timer and the guide progress -
click
act 1
to start the timer
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there's basic CSV-logging to a
campaign runs.csv
file in theexport
folder of the script-
times are added as you transition between acts
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make sure to not have the file open while running acts, as it may become read-only (depending on the app used)
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the timer runs independently of the guide or its progress, and instead uses your current location to transition between acts
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NOTE: the timer has to be running/ticking in order to track the current act
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act #
will change toact # + 1
whenever you enter any zone of act # + 1 (not when skipping through the guide by using the>
button
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there is an option to automatically pause the timer while in hideout (for trades, etc.) and resume it upon leaving again
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the timer pauses while neither the PoE client nor an LLK-UI window/overlay are focused, which means ALT-TAB time will not be logged
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starting a new session / restarting the tool will put the timer into pause-mode (grayed out), requiring you to click
act #
whenever you wish to continue -
the timer sees a run as completed upon entering the Karui Shores: the timers will pause and turn green
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the bottom-right of the guide-overlay shows how much effective exp you gain in the current area and/or whether you're over/under-leveled
min | current | max area level to gain 100% e-exp current e-exp (area is too low/high) -
PoE2
: the exact exp-formula is currently unknown, so it will only show whether you're over/under-leveled -
you have to specify your character's name in the
general
section of the settings menu first -
keep an eye on this if you want to avoid over-leveling/pacing
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this is an optional feature that has to be enabled first, and it requires specifying your character's name in the
general
section of the settings menu -
it is primarily designed around twink-leveling but can be used in different ways
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you can add items to this UI, and it will notify you once you have reached their level requirements: the toggle button in the toolbar will show a green number
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importing a build via exile-leveling will automatically add all the gems in that build to the tracker, so you don't have to do it manually
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it can also be used on its own, without importing a guide/PoB-build
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right-click the toggle-button to show/hide the gear-tracker panel:
- this panel will be positioned in the center of the client-window
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while the gear tracker is open, omni-clicking items will add them to the tracker
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equippable items will be highlighted in green
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left-click an item to highlight it in game (for vendors or stash)
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hold right-click to remove it from the tracker
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the tracker can be closed again by pressing ESC or right-clicking the toggle button
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you have to generate a build-code in PoB and import it into one of the guide-slots by clicking the
import
button in theact-tracker
settings -
hold the omni-key while hovering over a gem to display an overlay that shows every skill-set from the PoB that contains that specific gem
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PoE2
: this overlay can also be accessed via uncut gems, and it will show every gem of that type included in the PoB (skill, spirit, uncut)
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there is an optional setting to set this overlay to toggle instead of hold, i.e. it stays open when you release the omni-key, until you press ESC
- in this mode, you can drag the overlay by long-clicking a gem name (not skill-set) and you can click gem names to start an in-game search
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you can hover over the individual skill-sets or press Q and E to switch back and forth and compare the gem-setups
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PoE1
: use this overlay to check how to link the gems that the guide tells you to buy/take and whether the build uses specific gems more than once -
PoE2
: whenever you find a lvl-X uncut gem, you can check the overlay for the optimal usage -
PoE2
: you can omni-click (tap, not hold) uncut gems to copy a regex-string into the clipboard that can be used to highlight every gem of that type in the gemcutting window
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you can create a notepad tab called
gems
and quickly add gems that you cannot afford during early league-start (as a reminder to buy them later) -
while that tab is open, omni-click gems to add them to the list
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when importing a PoB-code that contains gems, a string for the search-strings feature will be generated and saved
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this string highlights every gem from an imported build in the vendor window
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this is meant to be used for bulk-purchasing gems when starting a new character
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the
search-strings
section of the settings menu will have a new search entry forhideout Lilly
which has to be calibrated and tested first
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pressing the omni-key when Lilly's gem window is open will paste the search-string into the search-field
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this search-string will highlight gems for each individual gem-tab in the vendor window in sequence
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open the first vendor-tab and press the omni-key
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if gems are highlighted, buy them; if none are highlighted, switch vendor-tabs until you find highlighted gems and buy them
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scroll down once: if gems are highlighted, buy them; if not, switch tabs again
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repeat until every required gem has been bought
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importing a PoB-code enables the act-tracker to render skill-tree schematics
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after setting up the
skilltree
image check, you can press TAB to toggle the overlay when the in-game skill-tree is on screen-
for the time being, the overlay has to be used while the in-game tree is fully zoomed out
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pressing TAB or ESC will close it
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hold right-click and drag the overlay across the screen and align it with the in-game tree
- after aligning, you can hold left- and right-click to drag both trees at the same time
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press
Q
andE
to switch between the individual skill-trees (if the PoB has more than one)-
new nodes will be highlighted in green, respecs in red
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the name of the current tree is displayed at the top edge of the client-area
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hold number-keys
1
through4
to show the individual ascendancy-trees1: normal 2: cruel 3: merciless 4: uber - the ascendancy-trees will be displayed (and the rest of the tree will be hidden) for the duration of the keypress only
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hold
W
to display an overview-schematic of the whole tree for the duration of the keypress
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the in-game skill-tree resets its position on every relog, so the overlay has to be re-aligned every time
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to circumvent this inconvenience, you can press
SPACE
to center the tree's starting point (white/yellow circle) around the cursor's current position:PoE 1 PoE 2 -
when opening the skill-tree after relogging, simply move the cursor to the center of the starting-circle and press
SPACE
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requires the
skilltree
image-check to be set up correctly in thescreen-checks
section of the settings menu -
go to the
act-tracker
section in the settings menu -
import images using the
screen-cap menu
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images all have their own slots into which they are loaded via pasting or screen-capping
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click paste to insert one or more files from clipboard (copied via file explorer), or raw image data (copied from an image editor or browser)
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OR click snip to open a snipping widget with which to capture images directly from your screen
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once an image has been loaded, the slot-number number can be clicked to add an optional caption
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- holding the omni-key while the in-game skilltree is open will overlay screenshots onto the client, as well as an icon-group with lab icons to the right of it
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underneath the screenshot, there's the caption that you can add during import and a gray bar that represents how close this image is to the end of the sequence
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releasing the omni-key will hide the overlay again
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right-clicks switch to the next image, long right-clicks to the previous one
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the overlay will always open the image that was last viewed, and this also carries over between sessions
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hovering over the lab-icons will display the corresponding ascendancy skilltree
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the guide editor is coded to also be usable while the game-client is in the background, so you can edit guides while using a browser, etc.
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open the
act-tracker
section in the settings -
select which guide-slot you want to edit and click the
edit
button -
the guide editor's text area is divided into three input-fields, and these represent the pages of the guide-overlay that will be on screen while playing:
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each input-field has a
preview
button that can be long-clicked to preview the final version on the guide-overlay: -
while the mouse-cursor is hovering over the editor window, you can scroll the mouse-wheel to go through the guide pages
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you can add conditions (league-start yes/no, bandit choice) to individual guide-pages so they only show if that condition is met in the campaign-run
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input-fields will be highlighted blue if they contain unsaved changes, or red if an areaID is missing
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each page has to contain at least one areaID so that the guide-overlay knows when to switch to the next page
- the guide-overlay uses the last areaID of a page
that is not placed in an indented/hint line
- the guide-overlay uses the last areaID of a page
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text can be highlighted by selecting a string in the editor and then clicking one of the highlight-button in the bottom-right
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the guide-overlay automatically highlights strings orange after "kill ", e.g. "kill the_dweller_of_the_deep"
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this can also be done manually by using "arena:XYZ", e.g. "arena:kabala is often..."
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