- A way for users to get realtime friend request notifications using SignalR and PlayFab as the backend services
- Allowing PlayFab users to create/join a party for matchmaking
- Allowing players to access and inspect all the online players globally within the title data in real time
- Allowing players to access and download updated files through
UnityFileDownloader.cs
Note : The project only supports real time friend requests (Only when the target player is online) , to bypass this you can add a notification caching system that serves the notifications to the client on login
- Enables a player to accept/decine/send a friend requests to other players via SignalR
- Enables a player to send a party invite to a friend for matchmaking
Note : The matchmaking part is handled by PlayFab
- Polling notifications for offline users
- Adding UI Scene for matchmaking
- Add the CDN link in
config.cs
- Add Developer SecretKey and Title Id in
PlayFabSharedSettings
- Download and import Party SDK