Minecraft scripting language for automated structure generation, an AGH UST compilers project.
archit
supports two modes of operation:
- As a Minecraft mod, which allows you to run scripts in the game and watch results in real time.
- As a standalone program, which allows you to run scripts from the terminal and export results to a 3D object.
- Create a Minecraft instance with version set to 1.21.5
- Install Fabric modloader
- Put Fabric API into your
mods
folder - Download the latest version of the mod from GitHub Actions and place it in the
mods
folder as well
- Clone the repository:
$ git clone https://github.com/Kacper0510/archit
$ cd archit
- Run a Gradle task to open Minecraft client or server:
$ ./gradlew runClient # OR ./gradlew runServer
- Download the latest JAR from GitHub Actions
- Run with Java:
$ java -jar archit.jar <path to input file>
- Clone the repository:
$ git clone https://github.com/Kacper0510/archit
$ cd archit
- Run with Gradle:
$ ./gradlew run --args="<path to input file>"