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fix: CI: Force use of Rust 1.77 #957
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This works around our CI issues on Windows, as they seem to have appeared with the 1.78 update See: KDAB#958
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ahayzen-kdab
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May 21, 2024
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For now we go with this, we could limit it to just Windows using 1.77. But lets see if we can figure out the issue first...
ahayzen-kdab
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May 24, 2024
This reverts commit 40f5ad1. We have changed to using an init method rather than whole-archive which fixes Windows CI.
ahayzen-kdab
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May 24, 2024
This reverts commit 40f5ad1. We have changed to using an init method rather than whole-archive which fixes Windows CI.
ahayzen-kdab
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May 24, 2024
This reverts commit 40f5ad1. We have changed to using an init method rather than whole-archive which fixes Windows CI.
ahayzen-kdab
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May 24, 2024
This reverts commit 40f5ad1. We have changed to using an init method rather than whole-archive which fixes Windows CI.
LeonMatthesKDAB
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Jun 20, 2024
This reverts commit 40f5ad1. We are now building and linking object files directly, which works nicely with CMake and seems to work for Rust as well.
ahayzen-kdab
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Jun 20, 2024
This reverts commit 40f5ad1. We have changed to using an init method rather than whole-archive which fixes Windows CI.
LeonMatthesKDAB
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Jun 27, 2024
* qt-build-utils: add resources to volatile workaround * Add cxxqt_import_qml_module to CMake This allows us to get away without whole-archive in CMake by declaring an OBJECT library instead. * Add cxxqt_import_crate * CMake: Use cxxqt_import_ functions everywhere * CMake: Add fake target to build required obj file Otherwise, Ninja will complain, as it needs **some** rule to build the target, even if that rule does nothing. * cxx-qt-build: Do not use -bins suffix of -link-arg This caused a build failure when not building a binary. Linking the object file in shouldn't produce issues. * build-utils: Only reference cachegen if it exists * Enable -x in scripts/check_cargo_build_rerun.sh And don't redirect the first build output to /dev/null This should allow us to see what exactly is failing in CI. * cmake: Automatically add a Qt5 compatibility target * fix: Close the std_types_qt5 file before compiling * Remove loop error that would accidentally add unwanted files to the init builders * cxx-qt-build: Refactor `build` method * Cxx-Qt-build: compile object file with -arg-bins * cxx-qt-build: specify -l to the staticlib manually Otherwise the linker order doesn't work out and the linker cannot resolve the qt_static_plugin_*** functions * qt-build-utils: Refactor to use std::fs::write It's much more concise than using File::create followed by write! * cxx-qt-build: Allow custom initializers in opts This can be used to e.g. register custom types, import plugins, declare modules, etc. * Revert "fix: CI: Force use of Rust 1.77 (#957)" This reverts commit 40f5ad1. We are now building and linking object files directly, which works nicely with CMake and seems to work for Rust as well. * clippy: Allow missing_safety_doc in nested_qobjects This may be a clippy bug, as `cargo expand` tells me the generated functions do indeed have a `# Safety` section in their documentation. The `# Safety` sections also show up in the output of `cargo doc`. So it's unclear why clippy is complaining. * cxx-qt-build: Include Qt5 support in initializers This way we don't need a separate object file and CMake target for this. * Incorporate feedback from Review Thanks to @ahayzen-kdab for the review. * Add a single initializers file per crate. This way we don't run into issues where multiple build scripts are writing to the same initializers file. --------- Co-authored-by: Andrew Hayzen <andrew.hayzen@kdab.com> Co-authored-by: Leon Matthes <leon@matthes.biz>
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This may fix our CI issues on Windows, as they seem to have appeared with the 1.78 update