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🌦️ WeatherEdit: Controllable Weather Editing with 4D Gaussian Field

Chenghao Qian1,*, Wenjing Li1,†, Yuhu Guo2, Gustav Markkula1

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arXiv Project

A Controllable, Scalable and Efficient Framework for Realistic Weather Editing.


  • 🎨 Flexible control over weather types (snow, fog, rain)
  • 🌑️ Precise weather severity adjustment (light, moderate, heavy)
  • πŸ–ΌοΈ Global consistency for multi-view driving scenes (temporal, spatial)

πŸ’‘ Code

Coming Soon...

πŸ“Œ Citation

@article{qian2025wedit,
      title={WeatherEdit: Controllable Weather Editing with 4D Gaussian Field}, 
      author={Chenghao Qian and Wenjing Li and Yuhu Guo and Gustav Markkula},
      year={2025},
      eprint={2505.20471},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2505.20471},}  

πŸ“¬ Contact

For questions, suggestions, or collaborations:


Thanks for your interest in WeatherEdit! We hope it helps bring new life to your 3D scenes 🌧️🌨️🌫️

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[Plug-and-Play] Generating Weather in any 3D Gaussian Scene

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