Agent loitering around goal rather than reaching it #453
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gdaddi
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Problem Implementation
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It looks like your agent just realized that it will no longer receive a reward once the problem terminated. So the optimal thing to do is to stay close to the goal and never terminate. You could set a very high goal reward and a discount factor < 1 or a step cost. |
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Hello! Can a problem be set up to terminate once a goal is reached?
I have a reward function that increases as the agent's position gets closer to a goal and a terminal condition set to trigger within a certain radius of the goal. The behavior I get with this reward/terminal structure is that the agent moves around the terminal condition accumulating reward but never entering the terminal condition. Is there a way to have the agent move into the terminal-goal condition? Thanks
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