Releases
v0.40.0
Changes since v0.40.0_preview_3
phase adjustments can now be applied to the standard Stella palette
this more closely matches modern expectation while also providing the flexibility to adjust the phase if required
removed 'Legacy Colour Model' option
binaries compiled with no optimisation (or -O0) now show variable information in the debugger
absence of .debug_loc was incorrectly considered to mean no location information was available
framebase uses the yield address and not the current PC address
very often this doesn't matter but incorrect use of the ARM pipeline caused variables to be missing unexpectedly
function building uses specification attribute if appropriate
this attribute seems to be used in object-oriented style C++ programs, and is probably a feature of other OO languages
added vcsJmpToRam3(), vcsPokeRomByte() and vcsSetNextAddress() strongarm functions
improved performance when accessing executable memory
ELF can now annotate coprocessor disassemblies
race error between SDL audio and playscreen overlay (the FPS overlay)
You can’t perform that action at this time.