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Enable building for Windows ARM64 #1131
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Greetings, just wanted to drop my experience in compiling the MP portion on WinARM64. The SP.exe is not exactly rock solid, but absolutely playable. |
Is there any way to kick this can / pull request further down the road? |
${VcpkgDir}/installed/arm64-windows/lib/manual-link/SDL2main.lib | ||
${VcpkgDir}/installed/arm64-windows/lib/SDL2.lib |
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I don't love having vendored versions for everything except arm64-windows.
I think my preference would be vendored versions for all, with optional sourcing from (system) package manager. I also don't love how much bloat and churn that entails. Maybe arm64-windows is a special-enough case to push for vcpkg.
This isn't a blocker, just provoking discussion so we can form a stance here intentionally.
Allows building natively for Windows/ARM64 devices (Surface Pro X, Volterra, etc).