A smart, adaptive boss-fight 2D game built in Unity3D, where the boss learns from your attacks. Challenge yourself against an evolving enemy that watches, adapts, and strikes with precision.
2D-Hyper-Locxo is a 2D horizontal boss battle demo made with the Unity game engine. Designed with a smart AI boss that adapts to the player's attack patterns, it creates an intense, dynamic gameplay experience. Built using a Finite State Machine (FSM) and Unity Animator Tree, this project demonstrates clean architecture and scalable design in a game environment.
Built with Unity's Universal Render Pipeline (URP) for lightweight, high-performance rendering.
- 🎯 Smart adaptive boss AI that learns and evolves based on your tactics
- 🕹️ Smooth and responsive player movement system
- ⚔️ FSM-based boss attack and behavior system
- 💬 Resume-enabled dialogue system
- 🎨 Beautifully rendered 2D environment using Unity URP
Tool | Purpose |
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Unity (URP) | Game development engine |
C# | Core game logic |
Visual Studio 2022 | C# scripting and debugging |
FSM (Custom) | Boss AI and behavior logic |
Unity Animator | Player & boss animations |
Add your in-game screenshots or gifs below!
Gameplay Preview | Smart Boss Fight |
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