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Version 6.2.0

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@x3igh7 x3igh7 released this 09 May 03:08
· 70 commits to master since this release
1e5c347
Version 6.2.0 (#106)



* reduced fort defense across the board. reduced assault and siege abilities in places where there was too much available

* storms dont delete fleets anymore. instead they should just slow them to effectively a halt.

* slight adjustment

* AE modifiers back to approx vanilla values

* capitals are better defendd

* reduce global supply bonuses accross the board. fixed hellenic deity with wrong bonus value

* gave an extra bonus for tuistic religion

* unit costs are all increased 20 percent to account for tech giving cost reduction

* fix typo

* added happyness to slave buildings

* adjusting some values

* make th civil unrest in civil wars less painful. only the most disloyal provinces will get unrest

* reduce vassal levy size to same level at major

* clean up some wonders that got overwritten

* now can only have 1 of the tribal legion laws.

* siege distinction fixed

* removed flat stability costs for cultural decisions.

* increase time to max out wargoal warscore from 40 months to 60

* WE balance (#104)

* WE balance

WE take more morale damage from 1.2 to 1.35, they decrease their versus against mobile units like HA, Camels and LC from 0.9 to 0.7 and LI from 0.95 to 0.85. Units do more versus damage to WE now as they have a -50% reduction to strength damage, archers, HI, HA and LI do 15% damage versus WE. Camels 10%, HC, LC do 0%.

* Specialized tactics

For all integrated military traditions trees there is now a specialized tactic available

* All integrated are Super units

every culture has 3 super units distinct that can be integrated but not accumulated

* Noricum Tier 1

Jake asked for it to play

* Feature/fix missions (#105)

* add generic mission file

* adding some fixes from the mod coop

* making some adjustments to the conquer generic missions

* working on infra missions. adding some new funcitonality

* finished pass at the rest of the tree

* fixing some bugs

* fixing some values

* fixed remaining issues

* fix small issue

* fix siege ability

* made border fort pop capacity penalty a bit less painful

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Co-authored-by: DaFoogle <Dafoogle101@gmail.com>
Co-authored-by: Snowlet <snowlettv@gmail.com>
Co-authored-by: DaFoogle <86381691+DaFoogle@users.noreply.github.com>
Co-authored-by: DrDudelsack <72721325+DrDudelsack@users.noreply.github.com>
Co-authored-by: IsaacBalcells <86378580+IsaacBalcells@users.noreply.github.com>
Co-authored-by: Jake <NLGIMPULSE@gmail.com>
Co-authored-by: Dustin <84072871+yourcrazyex@users.noreply.github.com>
Co-authored-by: JakeP12 <88406212+JakeP12@users.noreply.github.com>