CTF-Rush is a new variation of the traditional urban game Capture the Flag (CTF). It integrates the possibilities of modern technologies, such as smartphones, and makes it a pervasive game.
The idea is to encourage children and young people to play together outdoors in the real world, rather than playing online games alone indoors. We strongly believe that there is enormous potential in technology-sustained games to encourage everyday movement and play.
For more information about the traditional game, see Wikipedia.
The project is currently in the conception and prototyping phase.
Current Focus: API to handle player data
- Simple API created, packed into docker and registered in AWS Elastic Container Registry (ECR).
- Next: Run container in AWS Lambda.
Refer to concepts folder
Feel free to contact the maintainers via email as published on GitHub. For more details, see contribution guide.
Currently, the following information is only a preliminary idea. Running a web server via LAMP web hosting for an API seems like a lot of effort, also for the api scaffolding in php and deployment. Furthermore, this approach doesn't scale. It will probably be more likely to be a serverless version with AWS.
For backend processing by an API service that is database backed, we intend to use AWS Serverless Computing
We intend to use Flutter as development environment for a mobile app running on iOS and Android.