Skip to content

Build SDL2 Image Libraries #14

Build SDL2 Image Libraries

Build SDL2 Image Libraries #14

Workflow file for this run

name: Build SDL2 Image Libraries
on: [workflow_dispatch]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
include:
- os: ubuntu-latest
arch: x86_64
cmake-arch: x64
vcpkg-triplet: x64-linux
- os: linux
arch: arm64
cmake-arch: aarch64
vcpkg-triplet: arm64-linux
runner-label: self-hosted
- os: windows-latest
arch: x86_64
cmake-arch: x64
vcpkg-triplet: x64-windows
- os: windows-latest
arch: x86
cmake-arch: win32
vcpkg-triplet: x86-windows
- os: windows-latest
arch: arm64
cmake-arch: arm64
vcpkg-triplet: arm64-windows
- os: macos-latest
arch: x86_64
cmake-arch: x86_64
vcpkg-triplet: x64-osx
- os: macos-latest
arch: arm64
cmake-arch: arm64
vcpkg-triplet: arm64-osx
steps:
- uses: actions/checkout@v4.1.7
with:
repository: 'libsdl-org/SDL_image'
path: 'SDLImage'
ref: 'release-2.8.8'
submodules: true
- uses: actions/checkout@v4.1.7
with:
repository: 'libsdl-org/SDL'
ref: 'release-2.32.4'
path: 'SDLImage/SDL'
- name: Install Dependencies on macOS
if: matrix.os == 'macos-latest'
run: |
brew install sdl2 libpng jpeg libtiff webp
- name: Install dependencies on Ubuntu
if: matrix.os == 'linux' || matrix.os == 'ubuntu-latest'
run: |
sudo apt-get update && sudo apt-get install -y \
build-essential \
cmake \
libasound2-dev \
libpulse-dev \
libaudio-dev \
libx11-dev \
libxext-dev \
libxrandr-dev \
libxcursor-dev \
libxfixes-dev \
libxi-dev \
libxinerama-dev \
libxss-dev \
libwayland-dev \
libwayland-egl-backend-dev \
libdbus-1-dev \
libudev-dev \
libgles2-mesa-dev \
libegl1-mesa-dev \
libgl1-mesa-dev \
libibus-1.0-dev \
fcitx-libs-dev \
libsamplerate0-dev \
ccache \
libjack-jackd2-dev \
libdrm-dev \
libpipewire-0.3-dev \
libvulkan-dev \
libdecor-0-dev \
qtwayland5 \
libxkbcommon-dev \
libsndio-dev \
libpng-dev \
libjpeg-dev \
libtiff-dev \
libwebp-dev
- name: Configure SDL with CMake on Linux (x86_64)
if: matrix.os == 'linux' || matrix.os == 'ubuntu-latest'
run: |
cd SDLImage/SDL
cmake -S . -B ./build -DSDL_STATIC=OFF -DSDL_SHARED=ON
- name: Configure SDL with CMake for macOS ARM64
if: matrix.os == 'macos-latest'
run: |
cd SDLImage/SDL
cmake -S . -B ./build -DCMAKE_OSX_ARCHITECTURES=${{ matrix.cmake-arch }} -DSDL_STATIC=OFF -DSDL_SHARED=ON
- name: Configure SDL with CMake for Windows
if: matrix.os == 'windows-latest'
run: |
cd SDLImage/SDL
cmake -S . -B ./build -A ${{ matrix.cmake-arch }} -DSDL_STATIC=OFF -DSDL_SHARED=ON
- name: Build SDL2
run: |
cd SDLImage/SDL
cmake --build ./build --config Release
cmake --install ./build --config Release --prefix ./install
- name: Install NASM
if: runner.os == 'Windows'
run: choco install nasm
- name: Configure SDLImage with CMake for Linux
if: matrix.os == 'ubuntu-latest' || matrix.os == 'linux'
run: |
cd SDLImage
cmake -S ./ -B ./build -DBUILD_SHARED_LIBS=ON -DSDL2IMAGE_SAMPLES=OFF -DSDL2IMAGE_TESTS=OFF -DCMAKE_PREFIX_PATH="./SDL/install"
- name: Configure SDLImage with CMake for Windows
if: matrix.os == 'windows-latest'
run: |
cd SDLImage
cmake -S ./ -B ./build -DBUILD_SHARED_LIBS=ON -DSDL2IMAGE_SAMPLES=OFF -DSDL2IMAGE_TESTS=OFF -A ${{ matrix.cmake-arch }} -DCMAKE_PREFIX_PATH="./SDL/install"
- name: Configure SDLImage with CMake for macOS
if: matrix.os == 'macos-latest'
run: |
cd SDLImage
cmake -S ./ -B ./build -DBUILD_SHARED_LIBS=ON -DSDL2IMAGE_SAMPLES=OFF -DSDL2IMAGE_TESTS=OFF -DCMAKE_OSX_ARCHITECTURES=${{ matrix.cmake-arch }} -DCMAKE_PREFIX_PATH="./SDL/install"
- name: Build SDLImage
run: cmake --build SDLImage/build --config Release
- name: Upload Artifacts
uses: actions/upload-artifact@v4.3.4
with:
name: sdl2-image-${{ matrix.os }}-${{ matrix.arch }}-artifacts
path: |
SDLImage/build/Release/*.dll
SDLImage/build/*.so
SDLImage/build/*.dylib
if-no-files-found: ignore # 'warn' or 'ignore' or 'error'