·
39 commits
to main-lite
since this release
First official release!
Coral Engine has aimed to provide backwards compatibility, but this has become increasingly difficult with the growing number of projects. In order to improve versioning, occasional releases will be made.
What's Changed
- Virtual machine optimizations by @GuusKemperman in #1
- Events overhaul by @GuusKemperman in #2
- OpenGL renderer & code base reduction by @GuusKemperman in #4
- Code and assets cleanse by @GuusKemperman in #5
- Updated coordinate system by @GuusKemperman in #6
- Added threadpool by @GuusKemperman in #8
- Removed world stack by @GuusKemperman in #7
- Thread-safe asset-management by @GuusKemperman in #9
- Removed explicit params by @GuusKemperman in #10
- Thumbnails generated asynchronously by @GuusKemperman in #12
- Asset handles can be self-owning by @GuusKemperman in #11
- Asset editor refactor by @GuusKemperman in #13
- Added getter/setter suppoert for metafields by @GuusKemperman in #15
New Contributors
- @GuusKemperman made their first contribution in #1
Full Changelog: https://github.com/GuusKemperman/CoralEngine/commits/v2.0.0