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"# QuickTileMap"

QuickTileMap using Sprite sheets tiles

  1. You can use incripted sprite sheets to protect you content

  2. Saves on memory by not loading lager png files.

  3. Super fast SmartNode System. A node based system to get to every part of a tilemap quick and easy.

  4. uses only 1 draw call for fast rendering utalising the sprite sheet.

  5. Save time on loading by not Reloading same data if map is the same and you just a reset the map.

  6. uses the same data structure as Tiled tmx files. Added Features.

  7. Native Animation movment through Tilemap properties, added Actions sequence you can build your owen simple actions on sprite's

  8. Now supprots working with Groups in Tiled.

  9. Native support for animated tiles

  10. Your able to add your owen support without haveing to add extrax class's to store things like animation's and stuff you just pull strate out and use directly.

  11. Exelant memory management eradicate wasted memory for verable that do not exsit, So you not making varble to store things thats are not beeing used.

     Videos to help with using QuickTileMap.
    

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