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Compiling
Requirements:
- Boost
- MysqlClient/MySQL Connector C
- CMake 3.1+
- Any compiler that works with C++11 (GCC 4.9+, CLang 4.0)
- Visual Studio 2015+ (Windows only)
First, clone the repository:
git clone https://github.com/GameProgressive/RetroSpyServer
Then, move to the directory:
cd RetroSpyServer
Now, create a folder where cmake should store the binaries, for example:
mkdir _build
Move into this directory:
cd _build
Now, let's generate the projects with cmake:
cmake ../
Depending on your platform and compiled, build a generic project. Debian uses GNU make with GCC, in this situation it should be typed:
make
.
Clone the repository.
Then, set the source directory the place where you've cloned the repository, and set the directory where to build binaries.
Press Generate, then go into the build directory and, based from your platform and compiler, build a generic project.
With Visual Studio it should be opened the Solution file and then build the project
ALL_BUILD
You should find the binaries inside bin directory.