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Introduction To Section 4

Your Section 4 Assets

Your Section Notes

An Overview Of Friction

  • Why friction is so important.
  • About physics materials and friction.
  • How static and dynamic friction relate.
  • Using the Friction Direction 2 setting.
  • Limitations of Unity's friction, and to improve it.

Static Friction & Critical Angle

  • Welcome “Mu-s”, the coefficient of static friction.
  • What the static friction coefficient means.
  • How this coefficient relates to slope angle.
  • Two triangle trigonometry take-home tricks.
  • Testing critical angle in Unity Editor.

Make A Friction Test Rig

  • Discover slipping angle.
  • Try three different static friction coefficients.
  • About rolling, and “impulsing” the block.
  • Generally horsing around with blocks and slopes.

Friction Combine In Unity

  • Why we care about friction combine.
  • The limitations of Unity's model.
  • How friction combine precedence works.

About Dynamic Friction

  • What is dynamic friction.
  • How it relates to terminal velocity on a slope.
  • A look at some Stribeck curves.

How Friction Direction 2 Works

  • What the Friction Direction 2 setting does.
  • How it might be useful.
  • A note on using unit vectors.
  • Friction Direction 2 doesn't work in Unity 5!

Wrap-up & Next Steps

Congratulations and how to continue your learning.

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All about friction, bounciness and physics materials in Unity.

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