FidelityFX SDK v1.1.2
What's new in the AMD FidelityFX™ SDK 1.1.2?
The AMD FidelityFX SDK 1.1.2 is a patch release that includes a number of fixes for issues discovered with FSR 3.1.1. This release also contains all code changes needed for the upcoming release of the October 2024 Microsoft® Game Development Kit (GDK) which will include the AMD FSR 3 Frame Interpolation sample for both Xbox and desktop configurations.
What’s changed?
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FSR 3.1.2 includes a number of fixes for issues discovered with FSR 3.1.0/3.1.1.
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Fix for bad depth format conversion in Vulkan® backend.
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Fix dilated depth formats in glsl shaders (FSR 3).
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Addition of velocity factor to help eliminate bright pixel flickering in motion (FSR 3).
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Fix for bad mip binding in GDK backend.
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Fix for SSSR DirectX® 12 (DX12) intersection pass.
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Fixes to avoid Clang warnings.
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SDK license file now in the SDK directory.
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Color clamp now uses ellipsoid instead of AABB to help with ghosting streaks (FSR 3).
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sRGB and PQ flags moved to dispatch context instead of creation context (FSR 3).
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Effect and backend version updates.
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Better error reporting in shader compiler tool.
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Added support for a frame distortion texture (FSR 3).
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Fix for a memory leak in the DX12 backend when performing PSO creation.
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Various fixes, updates, and optimizations to Cauldron framework.
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FSR 3.1.2 has been tested and optimized for Microsoft GDK for Xbox Series X/S.
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Minor non-API breaking additions to enable forward looking features.
AMD FidelityFX GDK Backend
The FidelityFX SDK now supports compiling natively to the Microsoft GDK for desktop and Xbox Series X/S. In order to use the GDK backend, please see the FidelityFX samples shipped with the latest version of Microsoft's GDK.
New FSR 3.1.2 Frame Interpolation sample
We are pleased to announce the new AMDFidelityFX_FSR3FrameInterpolation GDK sample, bringing native FSR 3.1.2 support to Microsoft’s Xbox and desktop ecosystem.
Minimum Prerequisites
Download
We offer a single minimal packaged download for this release of the FidelityFX SDK, which contains the pre-built, signed DLLs and sample library:
- Minimal package - ~440MB
That contains everything required to get started with the AMD FidelityFX SDK but does not include the media assets used in the samples. Included is the AMD FidelityFX Media Delivery System that you can use to download the media assets, which is required before any of the samples will run.
Additional Information
For the most up-to-date information on the AMD FidelityFX SDK, please visit GPUOpen, and for the most up-to-date information on FidelityFX FSR3, please visit the FSR3 page on GPUOpen.