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Add player.GetByNick #2283

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Astralcircle
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It will be a convenient addition for different admin mods so that, for example, when entering commands, you don’t have to write your own detection logic by nick

It will be a convenient addition for different admin mods so that, for example, when entering commands, you don’t have to write your own detection logic by nick
@bloodycop6385
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why not use player.Iterator()?

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Astralcircle commented May 3, 2025

why not use player.Iterator()?

Because other player.GetBy* functions don't use it either and I don't know exactly how it can affect stability. If Rubat tells me to use player.Iterator as in my previous PR for optimizing the team library, I will do it.

@robotboy655 robotboy655 added the Addition The pull request adds new functionality. label May 9, 2025
@Astralcircle Astralcircle deleted the getbyname branch May 25, 2025 23:05
@Astralcircle Astralcircle restored the getbyname branch May 26, 2025 15:21
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Woops, accidentally deleted the branch

@Astralcircle Astralcircle reopened this May 26, 2025
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3 participants